local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 19141
L0_1 = {}
L1_1 = 1914101
L2_1 = 1914102
L0_1[1] = L1_1
L0_1[2] = L2_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133221078"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1914101"] = L1_1
L1_1 = {}
L0_1["1914102"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914101_C1914101_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12276
L4_1.alias = "Npc12276"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914101_C1914101_N12276"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12277
L5_1.alias = "Npc12277"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914101_C1914101_N12277"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12278
L6_1.alias = "Npc12278"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1914101_C1914101_N12278"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3020
L7_1.alias = "Npc3020"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q1914101_C1914101_N3020"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1049
L8_1.alias = "Npc1049"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1914101_C1914101_N510"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1914101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914102_C1914102_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12276
L4_1.alias = "Npc12276"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914102_C1914102_N12276"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12277
L5_1.alias = "Npc12277"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914102_C1914102_N12277"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12278
L6_1.alias = "Npc12278"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1914102_C1914102_N12278"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1049
L7_1.alias = "Npc1049"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1914102_C1914102_N510"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1914102"] = L1_1
quest_data = L0_1
